October 16, 2021

‘Assassin’s Creed: Valhalla’ Needs More Epic Viking Tunes

The seas were blessedly calm as we sailed across the […]
October 14, 2021

Japanese Breakfast on Writing the ‘Sable’ Soundtrack

In her own words, Michelle Zauner, aka indie-pop artist Japanese […]
October 13, 2021

‘Jett: The Far Shore’ Imagines Conscientious Space Colonization

Ahead of you is a vast pink sky and a […]
October 11, 2021

How ‘Kena’ Conjured the ‘Feeling of Getting Lost in a Forest’

Note: This Q&A has been edited for both clarity and […]
October 9, 2021

What Far Cry 6 Gets Wrong About Cuba

Another example of this “cultural appropriation with a wink” is […]
October 7, 2021

How the Team Behind ‘Far Cry 6’ Finished a Game in Lockdown

In March 2020, game creators at Ubisoft’s Toronto studio had […]
October 2, 2021

Slow Down With These Serene City-Building Games

During these weird and stressful times, more of us are […]
September 30, 2021

‘We Are The Caretakers’ Puts Afrofuturism Front and Center

Afrofuturism, if you’re unfamiliar, is a movement in literature, music, […]
September 28, 2021

Why ‘Diablo II: Resurrected’ Kept Its Rough Edges

Diablo II is the sort of game that made the […]
September 25, 2021

Content Creators are Recreating Homelessness in ‘The Sims’

For content creators like Zach Letter, YouTube can be a […]
September 22, 2021

On ‘Sable’: “You’ll See Other Quests in the Game That Are a Bit Silly”

WIRED: Tell me about the evolution of the game from […]
September 20, 2021

Meet the Voice Actress Behind ‘Kena: Bridge of Spirits’

“Sometimes they’ll go into a trance, and that’s when Sesuhunan […]